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Rendered/Animated Original Perpetual Motion Design

A hypothetical ‘perpetual motion’ mechanism I designed for fun, intended for low energy dissipation. Assuming either absence 2nd law thermodynamics, or an external energy source as closed system. My design uses reciprocal forces - both the giant pendulum's momentum and the heavy weight of the sphere itself, whilst circumnavigating the pivoting track. The sphere bears down on the cranks at alternate points (every alternate 6th of circuit) which drive the gears and raises the pendulum. The falling pendulum pulls the cables alternately (every alternate 6th of circuit), which drive the bevel gears and subsequent cranks, causing the track to pivot thus manipulating the heavy sphere to travel. Gravitational potential to mechanical non-expansion work! I animated my design from my rendered stills, incrementally 24fps as one would stop-motion manually.
H=U+pV
ΔU = q + w
w = wₑₓₚ + wₙₒₙ₋ₑₓₚ = −PΔV + wₙₒₙ₋ₑₓₚ
ΔU = qₚ − PΔV + wₙₒₙ₋ₑₓₚ
ΔH = ΔU + PΔV
ΔH = qₚ − PΔV + wₙₒₙ₋ₑₓₚ + PΔV
ΔH=qp+wnon-exp
ΔG=ΔH−TΔS
ΔG = (ΔH − T ΔS) − T ΔSᵢ
The entropic losses T ΔSᵢ through friction/heat would likely dissipate Gibbs quickly, bringing mechanism to equilibrium in <2 minutes (without energy input). A fun kinetic structure!

Design and animation by Christopher Antoniou ©.